Mastering 3D Modeling in Blender: From Novice to Pro

Authors

  • Md Saikat Hosen College of Management, Capital Normal University, Haidian District, Beijing, CHINA
  • Shahed Ahmmed Lecturer, Department of Business Administration, Fareast International University, Dhaka, BANGLADESH
  • Sreekanth Dekkati Assistant Vice President (System Administrator), MUFG Bank, New York, USA

DOI:

https://doi.org/10.18034/ra.v7i3.654

Keywords:

Blender, 3D Modeling, Animation, Sculpting, Simulations, Retopology, Lighting, Post-Processing, Cycles Render

Abstract

The open-source 3D modeling and animation software Blender has become a powerhouse for artists, designers, and hobbyists. Blender's capabilities and creative industry effects are summarized in this abstract. Due to its comprehensive features and unwavering community support, Blender has grown from a simple tool to an industry standard. This flexible instrument suits beginners and experts. Blender has an excellent user interface, several modeling and sculpting capabilities, a robust material and texture system, and powerful rendering engines like Cycles and Eevee. Open-source development keeps Blender available to anyone, making it a pioneer in democratizing 3D modeling and animation technologies. Blender is a creative movement that lets anyone with an idea realize their vision. Blender is our entry to 3D modeling and animation, novice or experienced. This study discusses the essential techniques of 3D modeling, shading, materials, rendering, textures in blender, rigging and animation, and physical simulation. The review presents a guide step-by-step, ensuring that develop a solid foundation in each aspect of Blender's powerful toolset.

Downloads

Download data is not yet available.

References

Ballamudi, V. K. R. (2016). Utilization of Machine Learning in a Responsible Manner in the Healthcare Sector. Malaysian Journal of Medical and Biological Research, 3(2), 117-122. https://mjmbr.my/index.php/mjmbr/article/view/677

Bhawar, P., Ayer, N., Sahasrabudhe, S. (2013). Methodology to Create Optimized 3D Mod-els Using Blender for Android Devices. IEEE Fifth International Conference on Technology for Education (t4e 2013), 2013, 139-142. https://doi.org/10.1109/T4E.2013.41

Bilous, M. V. (2016). Nadra-3D Add-On for Blender Software. Cybernetics and Systems Analysis, 52(5), 817-824. https://doi.org/10.1007/s10559-016-9882-6

Caudron, R., Nicq, P-A., Valenza, E. (2016). Blender 3D: Designing Objects.

Dekkati, S., & Thaduri, U. R. (2017). Innovative Method for the Prediction of Software De-fects Based on Class Imbalance Datasets. Technology & Management Review, 2, 1–5. https://upright.pub/index.php/tmr/article/view/78

Dekkati, S., Thaduri, U. R., & Lal, K. (2016). Business Value of Digitization: Curse or Blessing?. Global Disclosure of Economics and Business, 5(2), 133-138. https://doi.org/10.18034/gdeb.v5i2.702

Deming, C., Dekkati, S., & Desamsetti, H. (2018). Exploratory Data Analysis and Visuali-zation for Business Analytics. Asian Journal of Applied Science and Engineer-ing, 7(1), 93–100. https://doi.org/10.18034/ajase.v7i1.53

Garwood, R., Dunlop, J. (2014). The Walking Dead: Blender as a Tool For Paleontologists With a Case Study on Extinct Arachnids. Journal of Paleontology, 88(4), 735-746.

Gutierrez-arenas, O. (2015). Handling and Analyzing Meshed Rendering of Segmented Structures From 3D Image Stacks in Blender. Neuroinformatics, 13(2), 151-152. https://doi.org/10.1007/s12021-014-9250-5

Lal, K. (2015). How Does Cloud Infrastructure Work?. Asia Pacific Journal of Energy and Environment, 2(2), 61-64. https://doi.org/10.18034/apjee.v2i2.697

Lal, K. (2016). Impact of Multi-Cloud Infrastructure on Business Organizations to Use Cloud Platforms to Fulfill Their Cloud Needs. American Journal of Trade and Poli-cy, 3(3), 121–126. https://doi.org/10.18034/ajtp.v3i3.663

Lal, K. (2019). How Multiplayer Mobile Games have Grown and Changed Over Time?. Asian Journal of Applied Science and Engineering, 8(1), 61–72. https://doi.org/10.18034/ajase.v8i1.56

Lal, K., & Ballamudi, V. K. R. (2017). Unlock Data’s Full Potential with Segment: A Cloud Data Integration Approach. Technology & Management Review, 2(1), 6–12. https://upright.pub/index.php/tmr/article/view/80

Lal, K., Ballamudi, V. K. R., & Thaduri, U. R. (2018). Exploiting the Potential of Artificial Intelligence in Decision Support Systems. ABC Journal of Advanced Research, 7(2), 131-138. https://doi.org/10.18034/abcjar.v7i2.695

Risto, S., Kallergi, M. (2015). Modelling and Simulation of the Knee Joint with a Depth Sensor Camera for Prosthetics and Movement Rehabilitation. Journal of Physics: Conference Series, 637(1). https://doi.org/10.1088/1742-6596/637/1/012043

Sanna, A., Lamberti, F., Paravati, G., Demartini, C. (2012). Automatic Assessment of 3D Modeling Exams. IEEE Transactions on Learning Technologies, 5(1), 2-10. https://doi.org/10.1109/TLT.2011.4

Simonds, B. (2013). Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Ma-terials, and Rendering. No Starch Press.

Stanco, F., Tanasi, D. (2013). Beyond Virtual Replicas: 3D Modeling and Maltese Prehis-toric Architecture. Journal of Electrical and Computer Engineering, 2013, https://doi.org/10.1155/2013/430905

Thaduri, U. R. (2017). Business Security Threat Overview Using IT and Business Intelli-gence. Global Disclosure of Economics and Business, 6(2), 123-132. https://doi.org/10.18034/gdeb.v6i2.703

Thaduri, U. R. (2018). Business Insights of Artificial Intelligence and the Future of Hu-mans. American Journal of Trade and Policy, 5(3), 143–150. https://doi.org/10.18034/ajtp.v5i3.669

Thaduri, U. R., Ballamudi, V. K. R., Dekkati, S., & Mandapuram, M. (2016). Making the Cloud Adoption Decisions: Gaining Advantages from Taking an Integrated Ap-proach. International Journal of Reciprocal Symmetry and Theoretical Physics, 3, 11–16. https://upright.pub/index.php/ijrstp/article/view/77

Valenza, E. (2015). Blender 3D Cookbook: Build Your Very Own Stunning Characters in Blender from Scratch. Packt Publishing, Limited. Birmingham, GB.

Downloads

Published

31-12-2019

How to Cite

Hosen, M. S., Ahmmed, S., & Dekkati, S. (2019). Mastering 3D Modeling in Blender: From Novice to Pro. ABC Research Alert, 7(3), 169-180. https://doi.org/10.18034/ra.v7i3.654

Similar Articles

You may also start an advanced similarity search for this article.